3d Carving Basic Technique 02

Thứ Năm, 12 tháng 1, 2012

Hello this is Part 2 of 3d carving basic modeling. Enjoy...!

Click on the images to enlarger


1.Start from Create Panel > Geometry > Plane > select plane then convert to Editable poly, with vertex selection move all vetex ( see the picture )

2. Modify Panel > Editable Poly > Select Edge,  use "loop" for quick selection then extrude ( Select Edges + prees Shift + drag )

3. Modify Panel > Editable Poly > Vertex > then Add more Line with "Cut"

4. The result should be like this

5. Modify Panel > Editable Poly > Select Edge ( use "Loop" for quick selection ) > then Pull Forward

6. Add more line with "Connect" , select Edge ( use "Ring" for quick selection ) > right click > Connect

7. Final Low Poly should be like this

8. use NURMS Subdivision, Iterations = 2  to get the smooth result




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